AI-powered art is advancing quickly. Here, two of China’s most celebrated experimental artists consider what AI art means for humanity
China’s Digital Renaissance is a series exploring new currents in Chinese contemporary art, created in partnership with East West Bank. In this article, we speak with legendary artists Zhang Huan and Xu Bing about recent developments in AI art.
Venturing into certain corners of Instagram today means falling into a kaleidoscopic abyss of AI-generated art, with everything from zombie-like characters in dystopian worlds, to imaginary Art Nouveau-style wonders.
As a creative medium, generative AI is gradually eclipsing the NFT craze of the past few years, and has begun to make waves in the art world. AI has even made it to offline art fairs and competitions — last year, a Colorado artist made headlines when his AI-generated artwork won first prize, beating out the human competition.
‘Théâtre D’opéra Spatial’ by Colorado artist Jason M. Allen via Midjourney
Needless to say, frenzy and controversy followed, with no shortage of criticism. Beyond issues of authenticity and algorithmic bias, the intertwining of art and technology puts a question mark over the idea of creativity itself. There’s now a renewed fear that AI will render creative jobs obsolete, both inside and outside the art establishment.
For an insider’s perspective on the tech-art controversy, we reached out to Zhang Huan and Xu Bing, two of the most renowned Chinese artists working today. Hailing from the avant-garde art scene of the ’80s and ’90s, both Zhang and Xu know what it takes to create something boundary-pushing and thought-provoking.
Over the years they’ve become global art icons, and each in their own way, have incorporated emerging technology into their work. But what causes them to look toward technology for continued inspiration? And do they think, like some do, that a reign of machines will ultimately supplant human ingenuity?
Zhang Huan
Rebellion and experimentation have always been at the core of Zhang’s work, but in the early days, he himself was the test subject.
“In the ’80s in Beijing, I used my body to make art,” he says. “I was commenting on the political and social environment of the time.”
His most daring performances involved self-inflicted punishments to shock his audiences and draw attention to the harsh living conditions of the poor in China.
In his 1994 12m², Zhang sat still inside a filthy public toilet with his naked body covered in honey and fish oil. Swarms of flies feasted on him while he maintained a Zen-like demeanor. That same year, he pushed his limits even further with 65KG, in which Zhang was suspended from the ceiling by chains, once again naked, as blood was drained from his body. The performance lasted a whopping forty minutes.
Zhang uses a broad spectrum of media, ranging from incense ash to steel, wood, and even cow skin, to create his paintings and sculptures, or as elements of his performance art. In 2002 he delivered yet another iconic performance, walking down Fifth Avenue and releasing white doves while wearing a suit fashioned from chunks of meat.
(Mind you, this was eight years before Lady Gaga wore her meat dress to the MTV Video Music Awards.)
The performance, titled My New York, drew inspiration from Tibetan sky burials, a funeral practice in which the bodies of the deceased are dismembered and offered to vultures.
Buddhist philosophy and general history are recurring themes in Zhang’s work; recently he’s been researching ancient oracle bone inscriptions dating from the Shang Dynasty.
Still, he’s no technophobe.
“I’m someone who likes to experiment with brand new mediums and materials,” he says, before adding that he embraces emerging technologies, and is “particularly sensitive to the newest research.”
In 2022 Zhang announced his first NFT project, a trilogy of works created in collaboration with Web3 platform EchoX.
“When I started doing NFTs, I reflected: what should my first NFT be? Because I am a performance artist, I felt like I had to do something interactive,” he says.
In The Celestial Burial of an Artist, the second piece in the trilogy, virtual interactivity meets ancient Buddhist rituals. The piece pays homage to My New York, replicating his iconic image in the meat suit with a digital avatar built from hundreds of pixelated, meat-suit-clad miniatures. Over two thousand participants customized these small pieces during an interactive, gamified art session.
The game was like a digital version of the Tibetan burial tradition: players could choose to reclaim the sections that composed Zhang’s avatar, and mint them into NFTs — like vultures extracting parts from a dead body.
In a similar vein, Zhang is interested in the Metaverse, and the possibility of eternal existence in the digital realm. He’s been developing the concept of a digital graveyard where people can buy their very own virtual graves.
“I spent over two years researching and understanding this field, how to combine the real and virtual worlds,” he says. “This can only be achieved if the right technology is there to support it.”
As for the dangers of mixing technology and art, Zhang believes it’s really up to us to make the best of it.
“Technology entirely depends on how you use it. If you use it well, it pushes people in the right direction; if you don’t, then it hampers us,” he says.
Zhang doesn’t think AI can replace humans. He sees the technology for what it is: a combination of models that summarize what they’ve been shown in order to create new content that resembles the original source material.
“Right now AI can only imitate humans, it doesn’t innovate. It just takes all the historical data it can collect and expresses them. If AI can truly innovate, then I haven’t seen it happening yet,” he says. To him, at least for now, creativity seems to still belong solely to humans.
However, Zhang has some harsh criticism about the way things are going online, and about the quality of the creative output he sees on social media, especially in China.
“If you want to be known by the general public in China, then you have to be a viral sensation on Douyin [domestic TikTok] and get a lot of traffic and followers. Then a lot of people will know you, but what’s the goal?” he shrugs.
He thinks it’s pointless to be a crowd-pleaser, feeding netizens trivial and predictable content.
“I think we have to change the system. Instead of giving the audience exactly what they like, we have to lead them in a direction they don’t know,” Zhang says. Case in point: a short video explainer that highlights the bizarre nature of 12m² has recently gone viral on TikTok with an inflammatory title: “The most disgusting performance artwork ever.”
Zhang has always taken risks. The public wasn’t always sympathetic to his work, and even the art world saw him as an eccentric outsider at first. Still, his ethos was always about finding his own space to express himself in innovative ways, and that’s why his performances continue to shock almost thirty years later. After all, replicating something that was made before is the role of algorithms. To really stand out from machines, humans need to innovate.
“Every field has mediocre and outstanding people. If you are a designer and you make what is popular and everyone else is doing, then you are not a good designer,” he says.
“Great designers and great artists are supposed to make something new, something that has the ability to shape the present and the future, and influence other artists, scientists, and politicians,” he adds. “Only what passes the test of history is art.”
Xu Bing
Just as Zhang intended to shock, Xu wanted to bewilder. He did so by meticulously subverting language, notably Chinese calligraphy. He presented it in disturbing ways, famously printing it on the bodies of copulating pigs.
In part, his work reflects what he observed during the years of Mao, like the official simplification of Chinese characters in the late ’50s, and the appropriation of language for slogans and pieces of political ideology.
Characteristic fake characters of Xu Bing
Perhaps his most memorable work to date is Book from The Sky. Conceived between 1987 and 1991, this massive installation contains scrolls and books with over four thousand fake Chinese characters, all hand-printed by himself and made to look as real as possible. The visual result is something solemn, like a shrine or a library of valuable manuscripts — but audiences are left hanging when they realize it’s all nonsense.
Later, Xu inverted the concept with Square Word Calligraphy, a work of characters that look like traditional Chinese calligraphy but are, in reality, English words. This time, the viewer feels a sense of relief when they realize these non-existent characters actually hold meaning. Interestingly, this piece came to life at a moment when China was opening up to the world.
In 2003 he went further with yet another concept: Book from the Ground, a work that uses the language of icons to form a narrative that people from all backgrounds can read — as long as they are familiar with modern life, that is.
Like Zhang, Xu believes artists need to find innovative ways to express themselves. If technology can help with that, even better. Book from the Ground, for instance, was made using computer software that was later patented and offered to the public, who were then able to create entirely new narratives using the icons.
Xu has been incorporating tech into his work since the late ’90s. He went as far as working with a space rocket company to illustrate the relationship between humans and outer space. This project failed, in part because of technical issues, but it prompted him to investigate even further into the meeting point of art and technology.
In 2022, he attached a selfie stick and a screen display to an inactive satellite. The data exchanged between the satellite and Earth generates an animation on the screen, while the selfie stick streams it to us in real time. This is an ongoing project which poses challenges of its own, but it’s definitely the first animation ever created in space.
Xu first used AI as a medium in 2017 in Artificial Intelligence Infinite Film (AI-IF). He worked closely with experts to develop an AI system into which the public could input sentences, which would then create a real-time movie of any desired genre, with any desired plot.
An algorithm uses existing footage to produce the film, and creates dialogues based on language models, therefore eliminating the need for directors, scriptwriters, actors, or anyone else that would take part in a traditional production process.
“We started [experimenting with AI] pretty early, around five years ago. Back then we used GPT-2 to make our film. After that, I haven’t followed much, but now that GPT-3.5 and 4 are out and everybody is talking about it, I look back and I feel that, for being made under that time’s conditions, the film project is not bad at all. I slowly realized the value of this thing,” he says.
Xu is fully aware that AI’s processing capability completely outpaces that of a human brain.
“Back then in the 80s, we didn’t have AI. If we did, then I would have used it to make Book From the Sky. Instead, I kept copying and copying, and only then the result came out,” Xu says. It took him two years to design, carve, and screen print all the characters that compose his iconic installation. With AI, this could have been a matter of minutes, or even seconds.
“The more AI technology develops, the more it gives me space and time to reflect,” he says. “Before, being an artist meant you were very good at painting. Now, art and technical skills are no longer tightly linked.”
“If art is a competition with AI, sooner or later you’ll lose,” he adds nonchalantly, pointing to the difference between technical artistry and creative vision.
Xu is an enthusiast when it comes to AI because he sees it as an enabler, not as a competitor. AI can help artists overcome constraints and achieve results that are not humanly possible, and Xu believes it’s up to the artists themselves to find their place in this brave new world.
“I’ve never loved art more and, in the future, as AI develops, humanity will need art even more,” he says.
View from the Window at Le Gras 1826 or 1827, believed to be the earliest surviving camera photograph. Original (left), Enhanced (right)
When photography appeared in the 1800s, many painters fell into despair. It’s easy to understand why — their work was laborious. They took a long time to depict what they were seeing, while it took a split second for a camera to capture it in detail. They thought their art was doomed.
But painting has not disappeared. It has instead expanded, with artists finding new ways to enchant the eye, and daring to paint things we can’t see in stylized, multidimensional, and abstract forms. Photography itself became an art form, sometimes an abstract one, and even hyper-realistic painting thrived, replicating exactly what you see in a photograph. In the long run, the invention of photography prompted art to become more elaborate and diverse than ever.
Only time will tell what surprises are waiting for art in the age of AI. As for Xu, he continues to embrace it as a positive force. He’s working on a new AI project to create the longest film in human history, one that will loop endlessly without repeating itself — and he’s resolute in his opinion, “AI as a tool can liberate humanity.”
Images and videos via Zhang Huan, Xu Bing, Haedi Yue, Jason M. Allen, Rong Rong, Meikowkmeomi Othumddroa, Johnnychiwa
AI-powered art is advancing quickly. Here, two of China’s most celebrated experimental artists consider what AI art means for humanity
China’s Digital Renaissance is a series exploring new currents in Chinese contemporary art, created in partnership with East West Bank. In this article, we speak with legendary artists Zhang Huan and Xu Bing about recent developments in AI art.
Venturing into certain corners of Instagram today means falling into a kaleidoscopic abyss of AI-generated art, with everything from zombie-like characters in dystopian worlds, to imaginary Art Nouveau-style wonders.
As a creative medium, generative AI is gradually eclipsing the NFT craze of the past few years, and has begun to make waves in the art world. AI has even made it to offline art fairs and competitions — last year, a Colorado artist made headlines when his AI-generated artwork won first prize, beating out the human competition.
‘Théâtre D’opéra Spatial’ by Colorado artist Jason M. Allen via Midjourney
Needless to say, frenzy and controversy followed, with no shortage of criticism. Beyond issues of authenticity and algorithmic bias, the intertwining of art and technology puts a question mark over the idea of creativity itself. There’s now a renewed fear that AI will render creative jobs obsolete, both inside and outside the art establishment.
For an insider’s perspective on the tech-art controversy, we reached out to Zhang Huan and Xu Bing, two of the most renowned Chinese artists working today. Hailing from the avant-garde art scene of the ’80s and ’90s, both Zhang and Xu know what it takes to create something boundary-pushing and thought-provoking.
Over the years they’ve become global art icons, and each in their own way, have incorporated emerging technology into their work. But what causes them to look toward technology for continued inspiration? And do they think, like some do, that a reign of machines will ultimately supplant human ingenuity?
Zhang Huan
Rebellion and experimentation have always been at the core of Zhang’s work, but in the early days, he himself was the test subject.
“In the ’80s in Beijing, I used my body to make art,” he says. “I was commenting on the political and social environment of the time.”
His most daring performances involved self-inflicted punishments to shock his audiences and draw attention to the harsh living conditions of the poor in China.
In his 1994 12m², Zhang sat still inside a filthy public toilet with his naked body covered in honey and fish oil. Swarms of flies feasted on him while he maintained a Zen-like demeanor. That same year, he pushed his limits even further with 65KG, in which Zhang was suspended from the ceiling by chains, once again naked, as blood was drained from his body. The performance lasted a whopping forty minutes.
Zhang uses a broad spectrum of media, ranging from incense ash to steel, wood, and even cow skin, to create his paintings and sculptures, or as elements of his performance art. In 2002 he delivered yet another iconic performance, walking down Fifth Avenue and releasing white doves while wearing a suit fashioned from chunks of meat.
(Mind you, this was eight years before Lady Gaga wore her meat dress to the MTV Video Music Awards.)
The performance, titled My New York, drew inspiration from Tibetan sky burials, a funeral practice in which the bodies of the deceased are dismembered and offered to vultures.
Buddhist philosophy and general history are recurring themes in Zhang’s work; recently he’s been researching ancient oracle bone inscriptions dating from the Shang Dynasty.
Still, he’s no technophobe.
“I’m someone who likes to experiment with brand new mediums and materials,” he says, before adding that he embraces emerging technologies, and is “particularly sensitive to the newest research.”
In 2022 Zhang announced his first NFT project, a trilogy of works created in collaboration with Web3 platform EchoX.
“When I started doing NFTs, I reflected: what should my first NFT be? Because I am a performance artist, I felt like I had to do something interactive,” he says.
In The Celestial Burial of an Artist, the second piece in the trilogy, virtual interactivity meets ancient Buddhist rituals. The piece pays homage to My New York, replicating his iconic image in the meat suit with a digital avatar built from hundreds of pixelated, meat-suit-clad miniatures. Over two thousand participants customized these small pieces during an interactive, gamified art session.
The game was like a digital version of the Tibetan burial tradition: players could choose to reclaim the sections that composed Zhang’s avatar, and mint them into NFTs — like vultures extracting parts from a dead body.
In a similar vein, Zhang is interested in the Metaverse, and the possibility of eternal existence in the digital realm. He’s been developing the concept of a digital graveyard where people can buy their very own virtual graves.
“I spent over two years researching and understanding this field, how to combine the real and virtual worlds,” he says. “This can only be achieved if the right technology is there to support it.”
As for the dangers of mixing technology and art, Zhang believes it’s really up to us to make the best of it.
“Technology entirely depends on how you use it. If you use it well, it pushes people in the right direction; if you don’t, then it hampers us,” he says.
Zhang doesn’t think AI can replace humans. He sees the technology for what it is: a combination of models that summarize what they’ve been shown in order to create new content that resembles the original source material.
“Right now AI can only imitate humans, it doesn’t innovate. It just takes all the historical data it can collect and expresses them. If AI can truly innovate, then I haven’t seen it happening yet,” he says. To him, at least for now, creativity seems to still belong solely to humans.
However, Zhang has some harsh criticism about the way things are going online, and about the quality of the creative output he sees on social media, especially in China.
“If you want to be known by the general public in China, then you have to be a viral sensation on Douyin [domestic TikTok] and get a lot of traffic and followers. Then a lot of people will know you, but what’s the goal?” he shrugs.
He thinks it’s pointless to be a crowd-pleaser, feeding netizens trivial and predictable content.
“I think we have to change the system. Instead of giving the audience exactly what they like, we have to lead them in a direction they don’t know,” Zhang says. Case in point: a short video explainer that highlights the bizarre nature of 12m² has recently gone viral on TikTok with an inflammatory title: “The most disgusting performance artwork ever.”
Zhang has always taken risks. The public wasn’t always sympathetic to his work, and even the art world saw him as an eccentric outsider at first. Still, his ethos was always about finding his own space to express himself in innovative ways, and that’s why his performances continue to shock almost thirty years later. After all, replicating something that was made before is the role of algorithms. To really stand out from machines, humans need to innovate.
“Every field has mediocre and outstanding people. If you are a designer and you make what is popular and everyone else is doing, then you are not a good designer,” he says.
“Great designers and great artists are supposed to make something new, something that has the ability to shape the present and the future, and influence other artists, scientists, and politicians,” he adds. “Only what passes the test of history is art.”
Xu Bing
Just as Zhang intended to shock, Xu wanted to bewilder. He did so by meticulously subverting language, notably Chinese calligraphy. He presented it in disturbing ways, famously printing it on the bodies of copulating pigs.
In part, his work reflects what he observed during the years of Mao, like the official simplification of Chinese characters in the late ’50s, and the appropriation of language for slogans and pieces of political ideology.
Characteristic fake characters of Xu Bing
Perhaps his most memorable work to date is Book from The Sky. Conceived between 1987 and 1991, this massive installation contains scrolls and books with over four thousand fake Chinese characters, all hand-printed by himself and made to look as real as possible. The visual result is something solemn, like a shrine or a library of valuable manuscripts — but audiences are left hanging when they realize it’s all nonsense.
Later, Xu inverted the concept with Square Word Calligraphy, a work of characters that look like traditional Chinese calligraphy but are, in reality, English words. This time, the viewer feels a sense of relief when they realize these non-existent characters actually hold meaning. Interestingly, this piece came to life at a moment when China was opening up to the world.
In 2003 he went further with yet another concept: Book from the Ground, a work that uses the language of icons to form a narrative that people from all backgrounds can read — as long as they are familiar with modern life, that is.
Like Zhang, Xu believes artists need to find innovative ways to express themselves. If technology can help with that, even better. Book from the Ground, for instance, was made using computer software that was later patented and offered to the public, who were then able to create entirely new narratives using the icons.
Xu has been incorporating tech into his work since the late ’90s. He went as far as working with a space rocket company to illustrate the relationship between humans and outer space. This project failed, in part because of technical issues, but it prompted him to investigate even further into the meeting point of art and technology.
In 2022, he attached a selfie stick and a screen display to an inactive satellite. The data exchanged between the satellite and Earth generates an animation on the screen, while the selfie stick streams it to us in real time. This is an ongoing project which poses challenges of its own, but it’s definitely the first animation ever created in space.
Xu first used AI as a medium in 2017 in Artificial Intelligence Infinite Film (AI-IF). He worked closely with experts to develop an AI system into which the public could input sentences, which would then create a real-time movie of any desired genre, with any desired plot.
An algorithm uses existing footage to produce the film, and creates dialogues based on language models, therefore eliminating the need for directors, scriptwriters, actors, or anyone else that would take part in a traditional production process.
“We started [experimenting with AI] pretty early, around five years ago. Back then we used GPT-2 to make our film. After that, I haven’t followed much, but now that GPT-3.5 and 4 are out and everybody is talking about it, I look back and I feel that, for being made under that time’s conditions, the film project is not bad at all. I slowly realized the value of this thing,” he says.
Xu is fully aware that AI’s processing capability completely outpaces that of a human brain.
“Back then in the 80s, we didn’t have AI. If we did, then I would have used it to make Book From the Sky. Instead, I kept copying and copying, and only then the result came out,” Xu says. It took him two years to design, carve, and screen print all the characters that compose his iconic installation. With AI, this could have been a matter of minutes, or even seconds.
“The more AI technology develops, the more it gives me space and time to reflect,” he says. “Before, being an artist meant you were very good at painting. Now, art and technical skills are no longer tightly linked.”
“If art is a competition with AI, sooner or later you’ll lose,” he adds nonchalantly, pointing to the difference between technical artistry and creative vision.
Xu is an enthusiast when it comes to AI because he sees it as an enabler, not as a competitor. AI can help artists overcome constraints and achieve results that are not humanly possible, and Xu believes it’s up to the artists themselves to find their place in this brave new world.
“I’ve never loved art more and, in the future, as AI develops, humanity will need art even more,” he says.
View from the Window at Le Gras 1826 or 1827, believed to be the earliest surviving camera photograph. Original (left), Enhanced (right)
When photography appeared in the 1800s, many painters fell into despair. It’s easy to understand why — their work was laborious. They took a long time to depict what they were seeing, while it took a split second for a camera to capture it in detail. They thought their art was doomed.
But painting has not disappeared. It has instead expanded, with artists finding new ways to enchant the eye, and daring to paint things we can’t see in stylized, multidimensional, and abstract forms. Photography itself became an art form, sometimes an abstract one, and even hyper-realistic painting thrived, replicating exactly what you see in a photograph. In the long run, the invention of photography prompted art to become more elaborate and diverse than ever.
Only time will tell what surprises are waiting for art in the age of AI. As for Xu, he continues to embrace it as a positive force. He’s working on a new AI project to create the longest film in human history, one that will loop endlessly without repeating itself — and he’s resolute in his opinion, “AI as a tool can liberate humanity.”
Images and videos via Zhang Huan, Xu Bing, Haedi Yue, Jason M. Allen, Rong Rong, Meikowkmeomi Othumddroa, Johnnychiwa
AI-powered art is advancing quickly. Here, two of China’s most celebrated experimental artists consider what AI art means for humanity
China’s Digital Renaissance is a series exploring new currents in Chinese contemporary art, created in partnership with East West Bank. In this article, we speak with legendary artists Zhang Huan and Xu Bing about recent developments in AI art.
Venturing into certain corners of Instagram today means falling into a kaleidoscopic abyss of AI-generated art, with everything from zombie-like characters in dystopian worlds, to imaginary Art Nouveau-style wonders.
As a creative medium, generative AI is gradually eclipsing the NFT craze of the past few years, and has begun to make waves in the art world. AI has even made it to offline art fairs and competitions — last year, a Colorado artist made headlines when his AI-generated artwork won first prize, beating out the human competition.
‘Théâtre D’opéra Spatial’ by Colorado artist Jason M. Allen via Midjourney
Needless to say, frenzy and controversy followed, with no shortage of criticism. Beyond issues of authenticity and algorithmic bias, the intertwining of art and technology puts a question mark over the idea of creativity itself. There’s now a renewed fear that AI will render creative jobs obsolete, both inside and outside the art establishment.
For an insider’s perspective on the tech-art controversy, we reached out to Zhang Huan and Xu Bing, two of the most renowned Chinese artists working today. Hailing from the avant-garde art scene of the ’80s and ’90s, both Zhang and Xu know what it takes to create something boundary-pushing and thought-provoking.
Over the years they’ve become global art icons, and each in their own way, have incorporated emerging technology into their work. But what causes them to look toward technology for continued inspiration? And do they think, like some do, that a reign of machines will ultimately supplant human ingenuity?
Zhang Huan
Rebellion and experimentation have always been at the core of Zhang’s work, but in the early days, he himself was the test subject.
“In the ’80s in Beijing, I used my body to make art,” he says. “I was commenting on the political and social environment of the time.”
His most daring performances involved self-inflicted punishments to shock his audiences and draw attention to the harsh living conditions of the poor in China.
In his 1994 12m², Zhang sat still inside a filthy public toilet with his naked body covered in honey and fish oil. Swarms of flies feasted on him while he maintained a Zen-like demeanor. That same year, he pushed his limits even further with 65KG, in which Zhang was suspended from the ceiling by chains, once again naked, as blood was drained from his body. The performance lasted a whopping forty minutes.
Zhang uses a broad spectrum of media, ranging from incense ash to steel, wood, and even cow skin, to create his paintings and sculptures, or as elements of his performance art. In 2002 he delivered yet another iconic performance, walking down Fifth Avenue and releasing white doves while wearing a suit fashioned from chunks of meat.
(Mind you, this was eight years before Lady Gaga wore her meat dress to the MTV Video Music Awards.)
The performance, titled My New York, drew inspiration from Tibetan sky burials, a funeral practice in which the bodies of the deceased are dismembered and offered to vultures.
Buddhist philosophy and general history are recurring themes in Zhang’s work; recently he’s been researching ancient oracle bone inscriptions dating from the Shang Dynasty.
Still, he’s no technophobe.
“I’m someone who likes to experiment with brand new mediums and materials,” he says, before adding that he embraces emerging technologies, and is “particularly sensitive to the newest research.”
In 2022 Zhang announced his first NFT project, a trilogy of works created in collaboration with Web3 platform EchoX.
“When I started doing NFTs, I reflected: what should my first NFT be? Because I am a performance artist, I felt like I had to do something interactive,” he says.
In The Celestial Burial of an Artist, the second piece in the trilogy, virtual interactivity meets ancient Buddhist rituals. The piece pays homage to My New York, replicating his iconic image in the meat suit with a digital avatar built from hundreds of pixelated, meat-suit-clad miniatures. Over two thousand participants customized these small pieces during an interactive, gamified art session.
The game was like a digital version of the Tibetan burial tradition: players could choose to reclaim the sections that composed Zhang’s avatar, and mint them into NFTs — like vultures extracting parts from a dead body.
In a similar vein, Zhang is interested in the Metaverse, and the possibility of eternal existence in the digital realm. He’s been developing the concept of a digital graveyard where people can buy their very own virtual graves.
“I spent over two years researching and understanding this field, how to combine the real and virtual worlds,” he says. “This can only be achieved if the right technology is there to support it.”
As for the dangers of mixing technology and art, Zhang believes it’s really up to us to make the best of it.
“Technology entirely depends on how you use it. If you use it well, it pushes people in the right direction; if you don’t, then it hampers us,” he says.
Zhang doesn’t think AI can replace humans. He sees the technology for what it is: a combination of models that summarize what they’ve been shown in order to create new content that resembles the original source material.
“Right now AI can only imitate humans, it doesn’t innovate. It just takes all the historical data it can collect and expresses them. If AI can truly innovate, then I haven’t seen it happening yet,” he says. To him, at least for now, creativity seems to still belong solely to humans.
However, Zhang has some harsh criticism about the way things are going online, and about the quality of the creative output he sees on social media, especially in China.
“If you want to be known by the general public in China, then you have to be a viral sensation on Douyin [domestic TikTok] and get a lot of traffic and followers. Then a lot of people will know you, but what’s the goal?” he shrugs.
He thinks it’s pointless to be a crowd-pleaser, feeding netizens trivial and predictable content.
“I think we have to change the system. Instead of giving the audience exactly what they like, we have to lead them in a direction they don’t know,” Zhang says. Case in point: a short video explainer that highlights the bizarre nature of 12m² has recently gone viral on TikTok with an inflammatory title: “The most disgusting performance artwork ever.”
Zhang has always taken risks. The public wasn’t always sympathetic to his work, and even the art world saw him as an eccentric outsider at first. Still, his ethos was always about finding his own space to express himself in innovative ways, and that’s why his performances continue to shock almost thirty years later. After all, replicating something that was made before is the role of algorithms. To really stand out from machines, humans need to innovate.
“Every field has mediocre and outstanding people. If you are a designer and you make what is popular and everyone else is doing, then you are not a good designer,” he says.
“Great designers and great artists are supposed to make something new, something that has the ability to shape the present and the future, and influence other artists, scientists, and politicians,” he adds. “Only what passes the test of history is art.”
Xu Bing
Just as Zhang intended to shock, Xu wanted to bewilder. He did so by meticulously subverting language, notably Chinese calligraphy. He presented it in disturbing ways, famously printing it on the bodies of copulating pigs.
In part, his work reflects what he observed during the years of Mao, like the official simplification of Chinese characters in the late ’50s, and the appropriation of language for slogans and pieces of political ideology.
Characteristic fake characters of Xu Bing
Perhaps his most memorable work to date is Book from The Sky. Conceived between 1987 and 1991, this massive installation contains scrolls and books with over four thousand fake Chinese characters, all hand-printed by himself and made to look as real as possible. The visual result is something solemn, like a shrine or a library of valuable manuscripts — but audiences are left hanging when they realize it’s all nonsense.
Later, Xu inverted the concept with Square Word Calligraphy, a work of characters that look like traditional Chinese calligraphy but are, in reality, English words. This time, the viewer feels a sense of relief when they realize these non-existent characters actually hold meaning. Interestingly, this piece came to life at a moment when China was opening up to the world.
In 2003 he went further with yet another concept: Book from the Ground, a work that uses the language of icons to form a narrative that people from all backgrounds can read — as long as they are familiar with modern life, that is.
Like Zhang, Xu believes artists need to find innovative ways to express themselves. If technology can help with that, even better. Book from the Ground, for instance, was made using computer software that was later patented and offered to the public, who were then able to create entirely new narratives using the icons.
Xu has been incorporating tech into his work since the late ’90s. He went as far as working with a space rocket company to illustrate the relationship between humans and outer space. This project failed, in part because of technical issues, but it prompted him to investigate even further into the meeting point of art and technology.
In 2022, he attached a selfie stick and a screen display to an inactive satellite. The data exchanged between the satellite and Earth generates an animation on the screen, while the selfie stick streams it to us in real time. This is an ongoing project which poses challenges of its own, but it’s definitely the first animation ever created in space.
Xu first used AI as a medium in 2017 in Artificial Intelligence Infinite Film (AI-IF). He worked closely with experts to develop an AI system into which the public could input sentences, which would then create a real-time movie of any desired genre, with any desired plot.
An algorithm uses existing footage to produce the film, and creates dialogues based on language models, therefore eliminating the need for directors, scriptwriters, actors, or anyone else that would take part in a traditional production process.
“We started [experimenting with AI] pretty early, around five years ago. Back then we used GPT-2 to make our film. After that, I haven’t followed much, but now that GPT-3.5 and 4 are out and everybody is talking about it, I look back and I feel that, for being made under that time’s conditions, the film project is not bad at all. I slowly realized the value of this thing,” he says.
Xu is fully aware that AI’s processing capability completely outpaces that of a human brain.
“Back then in the 80s, we didn’t have AI. If we did, then I would have used it to make Book From the Sky. Instead, I kept copying and copying, and only then the result came out,” Xu says. It took him two years to design, carve, and screen print all the characters that compose his iconic installation. With AI, this could have been a matter of minutes, or even seconds.
“The more AI technology develops, the more it gives me space and time to reflect,” he says. “Before, being an artist meant you were very good at painting. Now, art and technical skills are no longer tightly linked.”
“If art is a competition with AI, sooner or later you’ll lose,” he adds nonchalantly, pointing to the difference between technical artistry and creative vision.
Xu is an enthusiast when it comes to AI because he sees it as an enabler, not as a competitor. AI can help artists overcome constraints and achieve results that are not humanly possible, and Xu believes it’s up to the artists themselves to find their place in this brave new world.
“I’ve never loved art more and, in the future, as AI develops, humanity will need art even more,” he says.
View from the Window at Le Gras 1826 or 1827, believed to be the earliest surviving camera photograph. Original (left), Enhanced (right)
When photography appeared in the 1800s, many painters fell into despair. It’s easy to understand why — their work was laborious. They took a long time to depict what they were seeing, while it took a split second for a camera to capture it in detail. They thought their art was doomed.
But painting has not disappeared. It has instead expanded, with artists finding new ways to enchant the eye, and daring to paint things we can’t see in stylized, multidimensional, and abstract forms. Photography itself became an art form, sometimes an abstract one, and even hyper-realistic painting thrived, replicating exactly what you see in a photograph. In the long run, the invention of photography prompted art to become more elaborate and diverse than ever.
Only time will tell what surprises are waiting for art in the age of AI. As for Xu, he continues to embrace it as a positive force. He’s working on a new AI project to create the longest film in human history, one that will loop endlessly without repeating itself — and he’s resolute in his opinion, “AI as a tool can liberate humanity.”
Images and videos via Zhang Huan, Xu Bing, Haedi Yue, Jason M. Allen, Rong Rong, Meikowkmeomi Othumddroa, Johnnychiwa
AI-powered art is advancing quickly. Here, two of China’s most celebrated experimental artists consider what AI art means for humanity
China’s Digital Renaissance is a series exploring new currents in Chinese contemporary art, created in partnership with East West Bank. In this article, we speak with legendary artists Zhang Huan and Xu Bing about recent developments in AI art.
Venturing into certain corners of Instagram today means falling into a kaleidoscopic abyss of AI-generated art, with everything from zombie-like characters in dystopian worlds, to imaginary Art Nouveau-style wonders.
As a creative medium, generative AI is gradually eclipsing the NFT craze of the past few years, and has begun to make waves in the art world. AI has even made it to offline art fairs and competitions — last year, a Colorado artist made headlines when his AI-generated artwork won first prize, beating out the human competition.
‘Théâtre D’opéra Spatial’ by Colorado artist Jason M. Allen via Midjourney
Needless to say, frenzy and controversy followed, with no shortage of criticism. Beyond issues of authenticity and algorithmic bias, the intertwining of art and technology puts a question mark over the idea of creativity itself. There’s now a renewed fear that AI will render creative jobs obsolete, both inside and outside the art establishment.
For an insider’s perspective on the tech-art controversy, we reached out to Zhang Huan and Xu Bing, two of the most renowned Chinese artists working today. Hailing from the avant-garde art scene of the ’80s and ’90s, both Zhang and Xu know what it takes to create something boundary-pushing and thought-provoking.
Over the years they’ve become global art icons, and each in their own way, have incorporated emerging technology into their work. But what causes them to look toward technology for continued inspiration? And do they think, like some do, that a reign of machines will ultimately supplant human ingenuity?
Zhang Huan
Rebellion and experimentation have always been at the core of Zhang’s work, but in the early days, he himself was the test subject.
“In the ’80s in Beijing, I used my body to make art,” he says. “I was commenting on the political and social environment of the time.”
His most daring performances involved self-inflicted punishments to shock his audiences and draw attention to the harsh living conditions of the poor in China.
In his 1994 12m², Zhang sat still inside a filthy public toilet with his naked body covered in honey and fish oil. Swarms of flies feasted on him while he maintained a Zen-like demeanor. That same year, he pushed his limits even further with 65KG, in which Zhang was suspended from the ceiling by chains, once again naked, as blood was drained from his body. The performance lasted a whopping forty minutes.
Zhang uses a broad spectrum of media, ranging from incense ash to steel, wood, and even cow skin, to create his paintings and sculptures, or as elements of his performance art. In 2002 he delivered yet another iconic performance, walking down Fifth Avenue and releasing white doves while wearing a suit fashioned from chunks of meat.
(Mind you, this was eight years before Lady Gaga wore her meat dress to the MTV Video Music Awards.)
The performance, titled My New York, drew inspiration from Tibetan sky burials, a funeral practice in which the bodies of the deceased are dismembered and offered to vultures.
Buddhist philosophy and general history are recurring themes in Zhang’s work; recently he’s been researching ancient oracle bone inscriptions dating from the Shang Dynasty.
Still, he’s no technophobe.
“I’m someone who likes to experiment with brand new mediums and materials,” he says, before adding that he embraces emerging technologies, and is “particularly sensitive to the newest research.”
In 2022 Zhang announced his first NFT project, a trilogy of works created in collaboration with Web3 platform EchoX.
“When I started doing NFTs, I reflected: what should my first NFT be? Because I am a performance artist, I felt like I had to do something interactive,” he says.
In The Celestial Burial of an Artist, the second piece in the trilogy, virtual interactivity meets ancient Buddhist rituals. The piece pays homage to My New York, replicating his iconic image in the meat suit with a digital avatar built from hundreds of pixelated, meat-suit-clad miniatures. Over two thousand participants customized these small pieces during an interactive, gamified art session.
The game was like a digital version of the Tibetan burial tradition: players could choose to reclaim the sections that composed Zhang’s avatar, and mint them into NFTs — like vultures extracting parts from a dead body.
In a similar vein, Zhang is interested in the Metaverse, and the possibility of eternal existence in the digital realm. He’s been developing the concept of a digital graveyard where people can buy their very own virtual graves.
“I spent over two years researching and understanding this field, how to combine the real and virtual worlds,” he says. “This can only be achieved if the right technology is there to support it.”
As for the dangers of mixing technology and art, Zhang believes it’s really up to us to make the best of it.
“Technology entirely depends on how you use it. If you use it well, it pushes people in the right direction; if you don’t, then it hampers us,” he says.
Zhang doesn’t think AI can replace humans. He sees the technology for what it is: a combination of models that summarize what they’ve been shown in order to create new content that resembles the original source material.
“Right now AI can only imitate humans, it doesn’t innovate. It just takes all the historical data it can collect and expresses them. If AI can truly innovate, then I haven’t seen it happening yet,” he says. To him, at least for now, creativity seems to still belong solely to humans.
However, Zhang has some harsh criticism about the way things are going online, and about the quality of the creative output he sees on social media, especially in China.
“If you want to be known by the general public in China, then you have to be a viral sensation on Douyin [domestic TikTok] and get a lot of traffic and followers. Then a lot of people will know you, but what’s the goal?” he shrugs.
He thinks it’s pointless to be a crowd-pleaser, feeding netizens trivial and predictable content.
“I think we have to change the system. Instead of giving the audience exactly what they like, we have to lead them in a direction they don’t know,” Zhang says. Case in point: a short video explainer that highlights the bizarre nature of 12m² has recently gone viral on TikTok with an inflammatory title: “The most disgusting performance artwork ever.”
Zhang has always taken risks. The public wasn’t always sympathetic to his work, and even the art world saw him as an eccentric outsider at first. Still, his ethos was always about finding his own space to express himself in innovative ways, and that’s why his performances continue to shock almost thirty years later. After all, replicating something that was made before is the role of algorithms. To really stand out from machines, humans need to innovate.
“Every field has mediocre and outstanding people. If you are a designer and you make what is popular and everyone else is doing, then you are not a good designer,” he says.
“Great designers and great artists are supposed to make something new, something that has the ability to shape the present and the future, and influence other artists, scientists, and politicians,” he adds. “Only what passes the test of history is art.”
Xu Bing
Just as Zhang intended to shock, Xu wanted to bewilder. He did so by meticulously subverting language, notably Chinese calligraphy. He presented it in disturbing ways, famously printing it on the bodies of copulating pigs.
In part, his work reflects what he observed during the years of Mao, like the official simplification of Chinese characters in the late ’50s, and the appropriation of language for slogans and pieces of political ideology.
Characteristic fake characters of Xu Bing
Perhaps his most memorable work to date is Book from The Sky. Conceived between 1987 and 1991, this massive installation contains scrolls and books with over four thousand fake Chinese characters, all hand-printed by himself and made to look as real as possible. The visual result is something solemn, like a shrine or a library of valuable manuscripts — but audiences are left hanging when they realize it’s all nonsense.
Later, Xu inverted the concept with Square Word Calligraphy, a work of characters that look like traditional Chinese calligraphy but are, in reality, English words. This time, the viewer feels a sense of relief when they realize these non-existent characters actually hold meaning. Interestingly, this piece came to life at a moment when China was opening up to the world.
In 2003 he went further with yet another concept: Book from the Ground, a work that uses the language of icons to form a narrative that people from all backgrounds can read — as long as they are familiar with modern life, that is.
Like Zhang, Xu believes artists need to find innovative ways to express themselves. If technology can help with that, even better. Book from the Ground, for instance, was made using computer software that was later patented and offered to the public, who were then able to create entirely new narratives using the icons.
Xu has been incorporating tech into his work since the late ’90s. He went as far as working with a space rocket company to illustrate the relationship between humans and outer space. This project failed, in part because of technical issues, but it prompted him to investigate even further into the meeting point of art and technology.
In 2022, he attached a selfie stick and a screen display to an inactive satellite. The data exchanged between the satellite and Earth generates an animation on the screen, while the selfie stick streams it to us in real time. This is an ongoing project which poses challenges of its own, but it’s definitely the first animation ever created in space.
Xu first used AI as a medium in 2017 in Artificial Intelligence Infinite Film (AI-IF). He worked closely with experts to develop an AI system into which the public could input sentences, which would then create a real-time movie of any desired genre, with any desired plot.
An algorithm uses existing footage to produce the film, and creates dialogues based on language models, therefore eliminating the need for directors, scriptwriters, actors, or anyone else that would take part in a traditional production process.
“We started [experimenting with AI] pretty early, around five years ago. Back then we used GPT-2 to make our film. After that, I haven’t followed much, but now that GPT-3.5 and 4 are out and everybody is talking about it, I look back and I feel that, for being made under that time’s conditions, the film project is not bad at all. I slowly realized the value of this thing,” he says.
Xu is fully aware that AI’s processing capability completely outpaces that of a human brain.
“Back then in the 80s, we didn’t have AI. If we did, then I would have used it to make Book From the Sky. Instead, I kept copying and copying, and only then the result came out,” Xu says. It took him two years to design, carve, and screen print all the characters that compose his iconic installation. With AI, this could have been a matter of minutes, or even seconds.
“The more AI technology develops, the more it gives me space and time to reflect,” he says. “Before, being an artist meant you were very good at painting. Now, art and technical skills are no longer tightly linked.”
“If art is a competition with AI, sooner or later you’ll lose,” he adds nonchalantly, pointing to the difference between technical artistry and creative vision.
Xu is an enthusiast when it comes to AI because he sees it as an enabler, not as a competitor. AI can help artists overcome constraints and achieve results that are not humanly possible, and Xu believes it’s up to the artists themselves to find their place in this brave new world.
“I’ve never loved art more and, in the future, as AI develops, humanity will need art even more,” he says.
View from the Window at Le Gras 1826 or 1827, believed to be the earliest surviving camera photograph. Original (left), Enhanced (right)
When photography appeared in the 1800s, many painters fell into despair. It’s easy to understand why — their work was laborious. They took a long time to depict what they were seeing, while it took a split second for a camera to capture it in detail. They thought their art was doomed.
But painting has not disappeared. It has instead expanded, with artists finding new ways to enchant the eye, and daring to paint things we can’t see in stylized, multidimensional, and abstract forms. Photography itself became an art form, sometimes an abstract one, and even hyper-realistic painting thrived, replicating exactly what you see in a photograph. In the long run, the invention of photography prompted art to become more elaborate and diverse than ever.
Only time will tell what surprises are waiting for art in the age of AI. As for Xu, he continues to embrace it as a positive force. He’s working on a new AI project to create the longest film in human history, one that will loop endlessly without repeating itself — and he’s resolute in his opinion, “AI as a tool can liberate humanity.”
Images and videos via Zhang Huan, Xu Bing, Haedi Yue, Jason M. Allen, Rong Rong, Meikowkmeomi Othumddroa, Johnnychiwa